Mullis Town

Placed at the nexus of three trade routes, Mullis town is a stable trade town. King Jared is nearing retirement after more than 20 years of wuise rule, and things are looking pretty good.

His radical policies of importing half-orc labor and cuting taxes on trade worked wonders for the town, and trade and mining boomed for 20 years. Now his latest policy, integrating the Orcs, is facing similar resistance from the traditionalists, many of them successful half-orcs.

Map of Mullis Town (PDF)

Map of Mullis Town (jpg)

Locations in Mullis Town

The Rusty Knife - Tavern

  • Located in Old town, just north of the Market Square.


  • Owned by:

Bam Bam, Arban Wreath, Tam "Sham" O Chanter, Wild "F.B." William and Bernie.

The Vigil Headquarters

Boarding House - The Hanged Bishop (Old Town)
Owned by Landar the Sorceror (sorc 9). The sign out front shows the outline of a bishop, with a tall pointy hat, dangling from a gallows.

Emma, Landar's sister, age 39, is comely and pleasant, but an old maid. She is the High Priestess of Corean in Mullis Town (cleric 10).

 

Armorer -- Kefak's Iron (Old Town)
Kefak is a retired dwarf who fought at Irontooth Pass against the armies of King Virduk. He has seen it all, and has decided to move from Burok Torn (he got disowned for that one) and settle someplace a little safer.
His wife Nerys died in the siege at Irontooth Pass 70 years ago. He has three sons. One, Gram, stayed at Burok Torn and has declared that he has no father - taking King Thain as his foster sire. Narm and Garm stayed with their father and became master armorers like Kefak. Since the fall of Burok Torn, Kefak no longer thinks of his son, much.
Kefak can make any metal armor upon request. His only masterwork items are always made specially, and will rarely fit any but the intended recipient. He also crafts axes, hammers and halberds. He has masterwork items of that type ready to go at any time, although he will always try to get a customer to have one made custom.


Potions - Ganja, Apothecary (Market Square)
Ganja is a sorcerer from Termana. He won't say how long he has been on Ghelspad, but his accent (real world Jamaican) is quite outrageous. He is a full elf, and not of the forsaken sort. He has a male companion, a dwarf named Sadata, who helps run the shop.
The shop contains all level one spell potions in any quantity desired. Level twop and three spell potions are subject to availability. Medium and Major non-spell potions are only available if he or Sadata have the prerequisites to make them personally. Ganja has contacts with Druids and priests of Corean, so some medium potions of that type may be obtained, 30% chance.
The mages also sell staves, wands and scrolls at normal prices - just ask!

Adventurer's Co-op - Max and Bert, Adventurers' Cooperative Establishment (attached to Vigil Buiding)
Max (druid 10) and Bert (Ranger 6, Vigil 4) are not making a real go of it. They stay open because the Vigil wants their shop to exist, and because the rent, which includes room and board, is free.
They sell pretty much anything that is not a metal weapon, metal armor or magic item. Prices are standard, and items include master tool kits, rope, leather armor, camping items, etc. Horses and riding dogs can be obtained through the Co-op's brokerage service.
Healing, healing magic and resurrections can also be obtained through the co-op's brokerage service. Druidic scrolls can also be purchased here from Max.


Fine Dining - The Grove, Calastian Delicacies (East Town)
The Grove is a well-attended, fine dining experience in the heart of Mullis Town's East Town. The tables are covered in fine linen, the wines are superb, and formal attire is definitely de rigueur. The owner, a Halfling chef named Edmund Osprye Footling III, runs the place with an artist's flair, alternately fawning over customers and loudly berating staff in the kitchen. The restaurant is open from noon until midnight, and the menu is one hundred percent Calastian fare, for example:
" Roasted dog stuffed with potatoes and onions
" Broiled flying fish wrapped in seaweed
" Dandelion potage sprinkled with lotus pollen
" Cheese bread stuffed with ham and olives
" Cheese cake with cherries and rose petals
A typical meal, with wine and dessert, will cost approximately 50gp per diner. Tips are included in the cost of the meal.


Musician's Supplies - Tintagar and Leilonda (Market Square)
Tintagar (Bard 12) and Leilonda (Wizard 12) are a couple of drug-smoking vegetarian half-elves bent on helping other musicians to get their groove on. They have a small shop in the market square where they sell musical instruments of all types, replacement strings and such for instruments, sheet music, love potions, hallucinogenic drugs from natural sources, etc.
They sell a few home-made wondrous items at normal prices:
" Soft, supple dog-hide boots of levitation: 7,500gp
" Cat-fur bag of tricks (grey) - guaranteed not to shed: 900gp
" Spider silk green cloak of displacement (minor): 24,000gp reduced to 18,000gp



Mining Supplies - Jehan and Sons, Dwarven Goods (Miners Town)
Jehan and his three sons, Jed, Jeb and Job, run this very orderly smithy-mining supplies shop, situated in the center of Miners Town. They sell the usual pick-shovel-hard hat sort of equipment. They also sell blasting powder, a magical substance that can be used to break rock, dirt and even structures. Non-dwarves are looked upon with sour suspicion, and half-Orcs are verbally if not physically attacked on sight.
Jehan's place is also the site of the Dwarven Union of Miners. Most evenings, the smithy floor is given over to a group of dusty, ranting Dwarven miners decrying the loss of quality mining in this town.
For miners new to town who do not have their own equipment, Jehan will rent pick, shovel and bucket for half of what the miners make, until they can buy their own tools outright.


Mining Supplies - Groolsh's Shovels and Picks (Old Town)
Groolsh (expert 12) was a miner who came to Mullis Town 25 years ago because he heard there were opportunities for hard-working people. When he got here, he was shocked to find that the dream was just that - another con job to get cheap labor to force the dwarves into line.

He was particularly incensed when Jehan proposed to rent his tools to him in exchange for half his profits until he could buy his own. He was forced to accede to this usurious scheme, but Jehan was quite surprised when this "uppity h-Orc" paid off the debt in a week. Jehan was also surprised, then furious, when Groolsh opened up a competing shop in Old Town, renting and selling mining supplies! At lower prices!

Groolsh has also organized the half-orcs into a union - the Union of Non-Dwarven Miners, to which Gnomes, Halflings, and even Humans have joined in great numbers! Both enterprises have a low-grade "war" ongoing, with taunts, fist fights and petty vandalism the order of the day.
Currently, the copper mine is Dwarves Only, and the iron mine is staffed by half-Orcs and other races.

 

Apothecary - MacNair's Pungent Unguents (Shrine District)
This sorry-looking establishment leans crazily over a small blind alley in the Shrines District. It is built of blackened, crumbling limestone and has a surprisingly strong-looking front door of black-painted reinforced oak. This is a two-story building.

The place is run by MacNair (Wiz 14) and his wife Nelia (Cleric 14).

MacNair sells all level one spell potions, but specializes in poisons: he has more types of poison here than any other apothecary in Vesh or the Cordrada Corridor area. There is an excellent chanceo of finding most types of known poisons here, as well as their antidotes.


Book Store (Bofford's Tomes) (Temple District)
This dilapidated stone and wood building sits in the shrine district, between an alley with a blank dead end and a narrow tunnel that leads to the Shrine of Vangal. The wood was once painted green - now the paint peels off in grayish flakes, and missing clapboards and boarded windows give the place a semi-deserted look.
A dusty front window shows a room with bookshelves holding grimy grimoires and corroded scroll tubes. Some vacant depressions in the dust show that some of the items in the window were sold recently. Untidy piles of books rest in odd places in the room.

The place is run by an oily individual named Flee (Wizard 12). Flee makes and sells scrolls and tomes. The selection seems to run to evil wizardly items, but all manner of lore can be found here, for the right price. Flee has a huge half-Orcish bodyguard/muscle named Nuk, who seems to always be about the place.