Adventurers Needed for Dungeon Crawl. Earn as much as you want! This opportunity is not to be missed!

Must be independent, self-starting, but willing to take direction from management. Pay is strictly by bonus. Bonuses are earned by working hard, killing monsters, and capturing their treasure.

Parties are leaving daily for The Dragon Mines.

You could be one of those lucky adventurers!

We are looking for motivated fighters, spell-casters, clerics and rogues to aggressively stake out territories in the Mines by clearing out the monsters and ancient traps therein. No Titan Spawn may become part of an adventuring party! Half-breeds (Half-Orcs, Half- Elves and Halflings) may apply, but must be indentured to a Human, Elf or Dwarf in the same party. No Human, Elf or Dwarf may vouch for more than one half-breed. This person must assume all responsibility for the half-breed.

Parties must pay an administration fee to secure exploration rights on a section of the Mines. Once a contract has been signed, the granted section of the Mine (hereafter called "Party Mine Area") is theirs to plunder for 30 days. After 30 days, the contract will be eligible for renewal, but management will reserve the right to secure the adventuring party or hire another group. An administration fee will be required to renew the contract, payable in advance. If the fee is not paid, the contract will be cancelled and that section of the Mine given to another adventuring group. The fee will increase as new areas in the Mines are discovered by adventurers and more resources are required to administer their findings.

Character Creation Rules

Dragon Mines - The Town

Basic, Expert and Pro Membership

Party Creation

Each party may contain any of the Core PHB races and classes. Any "half-breed", including half-orcs, half-elves and halflings, must be indentured to a "pure" race individual in the same party. This individual is responsible for all actions of the half-breed in all situations.

Each party must have a name, and must pay 100 GP to register the party, and 10 GP per member of the party. A secretary must be named to administer monies and treasure. The secretary will be held responsible for any irregularities in treasure accounting.

Exploration Rights

As outlined above, registered parties retain 30-day exploration rights to one dungeon section at a time after payment of the exploration fee, which varies by expected return and danger level. The initial fee for first-time parties is 100GP (this is the registration fee), which may be paid within 10 days of contract signing. If not paid by midnight on the tenth day, the contract is revoked and all treasure gained by the party is forfeit. Further amounts must be paid by the due date or all exploration rights are lost.

Fees

The party must pay a fee of 10% of value of mundane items retrieved from the Dragon Mines, and 50% of value of magic items. All may be sold to the Guild store at full value, less the fee amount. Withholding or otherwise attempting to evade the fee will result in variable punishment to the secretary based on the amount withheld.

Spending

Shops are available for your spending pleasure. Parties of adventurers need more and better equipment in order to brave more dangerous dungeon settings. Sponsored shops are the only places where adventurers are permitted to spend their hard-earned cash. Strictly controlled prices make shopping fun! A price mark-up of 10% over book price will be in effect at all times, and is subject to fluctuation. Parties may only shop in stores that are accessible to their level of contractual obligation. Any transactions outside the approved structure will result in variable punishment to the individual(s) implicated. Any adventurers approached by shady characters trying to deal outside the store structure must report the violation to the authorities.